SUGARTOWN
associated with 336 other trademarks
Entertainment services, namely, providing online computer, electronic, and virtual reality games; entertainment services, namely, providing temporary ...

Words that describe this trademark:

Serial Number:

98133224

Mark:

SUGARTOWN

Status:

Published for Opposition

Status Date:

09-03-2024

Filing Date:

Registration Number:

N/A

Registration Date:

N/A

Goods and Services:

Entertainment services, namely, providing online computer, electronic, and virtual reality games; entertainment services, namely, providing temporary use of non-downloadable computer games for use on mobile devices; entertainment services, namely, providing a website featuring information about computer games, games, puzzles and information about mobile games; multimedia publishing of games; entertainment services, namely, multimedia production services; entertainment services, namely, providing an online virtual environment for users to engage in online electronic gaming; entertainment services, namely, providing online, non-downloadable virtual avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, and images, and providing online non-downloadable video clips and animation related to computer games, all for use in online worlds and virtual environments created for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable digital collectibles in the nature of images of avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, and providing online non-downloadable digital collectibles in the nature of video clips and animation in the field of electronic games, all authenticated by non-fungible tokens (nfts); virtual reality video production for entertainment purposes; arranging, organizing, conducting, and hosting social entertainment events, exhibitions for entertainment purposes, and educational conferences in the field of computer games, electronic games, and virtual reality games for entertainment purposes. Downloadable computer game software; downloadable computer game programs; downloadable electronic game programs; interactive downloadable video game programs; downloadable computer software for providing access to computer games through online social networking websites; downloadable computer game software for use on mobile devices; downloadable computer software and mobile application software providing a virtual marketplace; downloadable computer software and mobile application software for engaging in social networking and creating and interacting with online and virtual communities; downloadable computer software featuring images files, for creating videos and animation, and for use in creating virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, all for use in video games and online virtual worlds; downloadable virtual goods, assets and items in the nature of image files of avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos for use in video games and online virtual worlds, and digital collectibles in the nature of downloadable image files of computer-generated imagery, graphics and content authenticated by non-fungible tokens (nfts); downloadable computer software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and virtual environments; downloadable computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; downloadable computer software for processing electronic payments; downloadable computer software for use in exchanging digital and virtual currency; downloadable virtual reality software for providing virtual experiences in in game worlds, online universes, and virtual environments; Downloadable virtual reality software for creating multimedia content; Digital materials, namely, downloadable multimedia files containing audio recordings, video recording, text, and images relating to video games, computer games, and mobile games, authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, assets, items, and collectibles being image files of computer-generated imagery, graphics and content authenticated by non-fungible tokens (NFTs) using blockchain technology for use in video games and online virtual worlds; Downloadable virtual goods in the nature of image files of computer-generated imagery, graphics and content tokens and virtual currency for use in video games and other virtual worlds; Downloadable image files containing artwork and downloadable multimedia files containing texts and video recordings relating video games, all authenticated by non-fungible tokens (NFTs). Online retail store services featuring game software, video games, computer games, and game programs; online retail store services featuring virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in online virtual worlds; operating an on-line marketplace using blockchain technology featuring downloadable digital art images, music, and video clips authenticated by non-fungible tokens (nfts); operating an on-line marketplace featuring digital collectibles in the nature of downloadable image files of computer-generated imagery, graphics and content authenticated by non-fungible tokens (nfts); provision of an online marketplace for buyers and sellers of digital files authenticated by non-fungible tokens (nfts); provision of an online marketplace for buyers and sellers of downloadable digital multimedia files featuring artwork, text, audio, and video relating to video games authenticated by non-fungible tokens. Providing temporary use of online non-downloadable computer game software; providing temporary use of online non-downloadable game programs; providing temporary use of online non-downloadable electronic game programs; providing temporary use of online non-downloadable interactive video game programs; providing temporary use of online non-downloadable software for providing access to computer games through online social networking websites; providing temporary use of online non-downloadable software providing a virtual marketplace; providing temporary use of online non-downloadable software for engaging in social networking and creating and interacting with online and virtual communities; providing temporary use of online non-downloadable software featuring images files, for creating videos and animation, and for use in creating virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, all for use in video games and online virtual worlds; providing temporary use of online non-downloadable software featuring downloadable virtual goods, assets and items in the nature of image files of computer-generated imagery, graphics and content for use in video games and online virtual worlds, and digital collectibles in the nature of downloadable image files of computer-generated imagery, graphics and content authenticated by non-fungible tokens (nfts); providing temporary use of online non-downloadable software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and virtual environments; providing temporary use of online non-downloadable software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; providing temporary use of online non-downloadable software for processing electronic payments; providing temporary use of online non-downloadable software for creating multimedia content; providing temporary use of online non-downloadable software for accessing and managing virtual goods and digital collectibles for use in online video games and online virtual worlds, authenticated by non-fungible tokens (nfts); computer services, namely, hosting an online community website featuring game and non-game worlds, online universes, and virtual environments; hosting of digital content on the internet; providing temporary use of online non-downloadable software using blockchain technology for authenticating and processing digital images and multimedia files authenticated by non-fungible tokens; providing temporary use of online non-downloadable software for trading digital images and multimedia files authenticated by non-fungible tokens.

Mark Description:

N/A

Class:

Scientific and technological services

Type of Mark:

Trademark

Published for Opposition Date:

09-03-2024

Mark Drawing Status:

4

Abandon Date:

N/A

Business Name:

3 WTC, 175 GREENWICH STREET

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